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83740ab793079ff5094de372d499560589f68b81
godot/scene
History
Juan Linietsky 5065e46381 Change method of storing folding, solves problems with inheritance, closes #3395
2016-06-28 13:10:15 -03:00
..
2d
Properly deliver localized coordinates when passing gui events through parents, closes #4215
2016-06-27 10:00:36 -03:00
3d
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
2016-06-19 01:43:02 -03:00
animation
Revert "Added toggle for loop interpolation based on adolson's code"
2016-06-26 23:45:18 +02:00
audio
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
2016-06-19 01:43:02 -03:00
gui
Figured out a way to fix event propagation for shortcuts and some other cases so they properly stop shortcuts if a modal window is open, closes #4848
2016-06-27 20:14:59 -03:00
io
First version of Profiler
2016-05-21 21:18:16 -03:00
main
Change method of storing folding, solves problems with inheritance, closes #3395
2016-06-28 13:10:15 -03:00
resources
Remove error when getting dependencies from tscn files in some cases, closes #3897
2016-06-28 12:35:11 -03:00
register_scene_types.cpp
Drop fully commented-out files
2016-06-18 20:23:49 +02:00
register_scene_types.h
…
scene_string_names.cpp
Changed import workflow
2016-05-27 14:19:11 -03:00
scene_string_names.h
Changed import workflow
2016-05-27 14:19:11 -03:00
SCsub
…
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