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8522dfd0667b02e363095d6cc55df036b801400a
godot/modules/jolt_physics
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Mikael Hermansson ccf3976dc5 Fix crash when calling move_and_collide with a null jolt_body
(cherry picked from commit a285ab6bcf)
2025-10-08 02:15:10 +02:00
..
joints
Fix SCU build issues related to Jolt Physics
2025-05-13 12:34:55 +02:00
misc
…
objects
Fixed crash when rendering a soft body 3d
2025-08-24 15:38:11 +02:00
shapes
Change JoltShapeInstance3D to use move semantics
2025-05-23 21:39:55 +02:00
spaces
Fix crash when calling move_and_collide with a null jolt_body
2025-10-08 02:15:10 +02:00
config.py
Linux: Drop ppc32 (32-bit PowerPC) architecture support
2025-05-14 10:22:12 +02:00
jolt_globals.cpp
Remove dependency of variant.h in print_string.h
2025-10-06 12:17:32 -05:00
jolt_globals.h
…
jolt_physics_server_3d.cpp
Merge pull request #106321 from elzewyr/shrink-factor
2025-05-27 09:39:29 -05:00
jolt_physics_server_3d.h
Merge pull request #106321 from elzewyr/shrink-factor
2025-05-27 09:39:29 -05:00
jolt_project_settings.cpp
Remove Jolt Physics project setting "Areas Detect Static Bodies"
2025-06-03 09:52:57 +02:00
jolt_project_settings.h
Remove Jolt Physics project setting "Areas Detect Static Bodies"
2025-06-03 09:52:57 +02:00
register_types.cpp
Improve Jolt module initialization style
2025-03-18 13:53:30 +01:00
register_types.h
…
SCsub
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-08 02:04:05 +02:00
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