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855402dfeefcf46a4e10d8a6aaa59f677e9b1f44
godot
/
core
/
string
History
Micky
e791f4fce2
Double precision of
String.split_floats
2022-11-20 12:29:50 +01:00
..
char_range.inc
…
char_utils.h
…
locales.h
…
node_path.cpp
…
node_path.h
…
optimized_translation.cpp
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
optimized_translation.h
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
print_string.cpp
…
print_string.h
…
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
…
translation_po.cpp
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
translation_po.h
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
translation.cpp
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
translation.h
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
ucaps.h
…
ustring.cpp
Double precision of
String.split_floats
2022-11-20 12:29:50 +01:00
ustring.h
Double precision of
String.split_floats
2022-11-20 12:29:50 +01:00