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86a6794a4a03219e91f8fe3f31ea97fa79d8ebdf
godot/editor/export
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ArchercatNEO 00a791f04e Use temp dirs instead of cache dirs for export
Fixes #95897
During CI scenarios $HOME may be set to an invalid value (such as
`/var/empty`).
Using temp dirs fits better with godot's usage of these paths and is
independent from the user's $HOME.
2024-12-08 12:07:17 +00:00
..
codesign.cpp
Use temp dirs instead of cache dirs for export
2024-12-08 12:07:17 +00:00
codesign.h
…
editor_export_platform_extension.cpp
…
editor_export_platform_extension.h
…
editor_export_platform_pc.cpp
…
editor_export_platform_pc.h
…
editor_export_platform.cpp
Use temp dirs instead of cache dirs for export
2024-12-08 12:07:17 +00:00
editor_export_platform.h
[Export] Write text server data from memory, instead of using temporary file.
2024-12-02 18:22:55 +02:00
editor_export_plugin.cpp
…
editor_export_plugin.h
…
editor_export_preset.cpp
…
editor_export_preset.h
…
editor_export.cpp
…
editor_export.h
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export_template_manager.cpp
Ignore __MACOSX directory in export template collection ZIP file and project import ZIP file
2024-12-04 13:31:26 -08:00
export_template_manager.h
…
lipo.cpp
…
lipo.h
…
macho.cpp
…
macho.h
…
project_export.cpp
…
project_export.h
…
SCsub
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