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86a6794a4a03219e91f8fe3f31ea97fa79d8ebdf
godot
/
modules
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gltf
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editor
History
Aaron Franke
0ab3dc273e
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
..
editor_import_blend_runner.cpp
…
editor_import_blend_runner.h
…
editor_scene_exporter_gltf_plugin.cpp
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
editor_scene_exporter_gltf_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
editor_scene_exporter_gltf_settings.cpp
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
editor_scene_exporter_gltf_settings.h
GLTF: Preserve node visibility on import
2024-11-05 19:06:08 -08:00
editor_scene_importer_blend.cpp
Merge pull request
#96782
from aaronfranke/blend-fix-rough-metallic-if-not-unpack
2024-11-29 22:45:56 +01:00
editor_scene_importer_blend.h
ResourceImporterScene: Replace animation bool with an import type string enum
2024-08-27 14:58:18 -07:00
editor_scene_importer_gltf.cpp
ResourceImporterScene: Replace animation bool with an import type string enum
2024-08-27 14:58:18 -07:00
editor_scene_importer_gltf.h
ResourceImporterScene: Replace animation bool with an import type string enum
2024-08-27 14:58:18 -07:00