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86a6794a4a03219e91f8fe3f31ea97fa79d8ebdf
godot
/
servers
/
rendering
/
storage
History
Thaddeus Crews
9ecdeb3723
Merge pull request
#98747
from tetrapod00/standardize-renderer-strings
...
Standardize terms for renderers in error strings
2024-12-13 16:19:37 -06:00
..
camera_attributes_storage.cpp
Standardize terms for renderers in error strings
2024-11-10 13:30:44 -08:00
camera_attributes_storage.h
…
compositor_storage.cpp
…
compositor_storage.h
…
environment_storage.cpp
Standardize terms for renderers in error strings
2024-11-10 13:30:44 -08:00
environment_storage.h
…
light_storage.h
Merge pull request
#99958
from lander-vr/reflection-probe-blend-property
2024-12-12 16:13:32 -06:00
material_storage.h
…
mesh_storage.cpp
Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
2024-11-14 15:52:08 -06:00
mesh_storage.h
Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
2024-11-14 15:52:08 -06:00
particles_storage.h
…
render_data.cpp
…
render_data.h
…
render_scene_buffers.cpp
…
render_scene_buffers.h
…
render_scene_data.cpp
…
render_scene_data.h
…
SCsub
…
texture_storage.h
Renderer agnostic motion vector rendering/OpenXR changes
2024-12-10 15:59:17 -06:00
utilities.cpp
…
utilities.h
…
variant_converters.h
…