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87ba714a3a7d35d25ad44d234599b2e9859e1be6
godot/editor/debugger
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Rémi Verschelde 294137c931 Merge pull request #87661 from baptr/profiler_sort
Fix editor profiler script function sort order
2024-02-19 00:07:47 +01:00
..
debug_adapter
Prevent race condition on initial breakpoints from DAP
2023-11-14 15:56:03 +00:00
editor_debugger_inspector.cpp
…
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Merge pull request #86676 from rune-scape/sparse-script-reload
2024-01-17 18:52:54 +01:00
editor_debugger_node.h
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
editor_debugger_server.cpp
…
editor_debugger_server.h
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editor_debugger_tree.cpp
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
editor_debugger_tree.h
…
editor_file_server.cpp
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editor_file_server.h
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editor_performance_profiler.cpp
Improve editor theme generation after the refactor
2024-01-17 15:16:53 +01:00
editor_performance_profiler.h
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editor_profiler.cpp
Fix editor profiler script function sort order
2024-01-27 17:12:27 -08:00
editor_profiler.h
Fix missing time for some script functions in profiler
2023-12-19 19:42:21 +01:00
editor_visual_profiler.cpp
Fix frame number underflow in visual profiler
2024-02-15 14:33:47 +01:00
editor_visual_profiler.h
…
script_editor_debugger.cpp
Replace error checks against size with is_empty
2024-02-09 12:50:15 +01:00
script_editor_debugger.h
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
SCsub
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