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8900a5e045b6caad1ec18a612aa25e733ab2f1ad
godot
/
core
/
string
History
Lukas Tenbrink
a916325e6a
Use
Span
for
String.sprintf
, to accelerate
vformat
not needing to allocate an
Array
.
2025-09-18 19:29:04 +02:00
..
alt_codes.h
…
char_range.inc
…
char_utils.h
…
fuzzy_search.cpp
…
fuzzy_search.h
…
locales.h
…
node_path.cpp
…
node_path.h
…
optimized_translation.cpp
…
optimized_translation.h
…
print_string.cpp
…
print_string.h
…
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
…
translation_domain.cpp
…
translation_domain.h
…
translation_po.cpp
…
translation_po.h
…
translation_server.compat.inc
…
translation_server.cpp
…
translation_server.h
…
translation.cpp
…
translation.h
…
ucaps.h
…
ustring.cpp
Use
Span
for
String.sprintf
, to accelerate
vformat
not needing to allocate an
Array
.
2025-09-18 19:29:04 +02:00
ustring.h
Use
Span
for
String.sprintf
, to accelerate
vformat
not needing to allocate an
Array
.
2025-09-18 19:29:04 +02:00