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8c478dcec9abf91491ed952af6244bda5cb15703
godot/servers/rendering/renderer_rd/forward_mobile
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Rémi Verschelde 1dad415131 Merge pull request #70300 from RandomShaper/depth_format
Ensure depth buffer format picked actually supports full intended usage
2022-12-19 17:11:24 +01:00
..
render_forward_mobile.cpp
Merge pull request #70300 from RandomShaper/depth_format
2022-12-19 17:11:24 +01:00
render_forward_mobile.h
Implement render_target_was_used API so that Viewports can properly check if they have been used.
2022-12-16 09:50:45 -08:00
scene_shader_forward_mobile.cpp
Refactor ShaderData & fix the sorting of shader uniforms
2022-12-15 10:02:59 +03:00
scene_shader_forward_mobile.h
Refactor ShaderData & fix the sorting of shader uniforms
2022-12-15 10:02:59 +03:00
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