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8ddd4985ea8ea60c209fbe9bbd8a5ee8afeebb06
godot
/
editor
/
gui
History
Mounir Tohami
2f87b7aae0
Fix
BottomPanel
excessive width.
2025-01-19 14:21:43 +02:00
..
editor_bottom_panel.cpp
Fix
BottomPanel
excessive width.
2025-01-19 14:21:43 +02:00
editor_bottom_panel.h
Fix
BottomPanel
excessive width.
2025-01-19 14:21:43 +02:00
editor_dir_dialog.cpp
…
editor_dir_dialog.h
…
editor_file_dialog.cpp
…
editor_file_dialog.h
…
editor_object_selector.cpp
Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting
2025-01-07 23:15:30 +01:00
editor_object_selector.h
…
editor_quick_open_dialog.cpp
…
editor_quick_open_dialog.h
…
editor_run_bar.cpp
Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
2025-01-12 22:02:24 -08:00
editor_run_bar.h
Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
2025-01-12 22:02:24 -08:00
editor_scene_tabs.cpp
Reorganize EditorNode menu options
2025-01-09 12:21:56 +01:00
editor_scene_tabs.h
Reorganize EditorNode menu options
2025-01-09 12:21:56 +01:00
editor_spin_slider.cpp
[macOS/Windows] Add
Emoji & Symbols
context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 09:25:34 +02:00
editor_spin_slider.h
…
editor_title_bar.cpp
…
editor_title_bar.h
…
editor_toaster.cpp
…
editor_toaster.h
…
editor_validation_panel.cpp
…
editor_validation_panel.h
…
editor_version_button.cpp
…
editor_version_button.h
…
editor_zoom_widget.cpp
…
editor_zoom_widget.h
…
scene_tree_editor.cpp
Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 09:38:07 -06:00
scene_tree_editor.h
…
SCsub
…