Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
8ef79ffe6838ae1710836f535884df296fe83d78
godot/core/math
History
Robert Hernandez 794407e7b6 Fixed memory leak with AStar class
2017-10-22 18:37:02 -04:00
..
a_star.cpp
Fixed memory leak with AStar class
2017-10-22 18:37:02 -04:00
a_star.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
audio_frame.cpp
…
audio_frame.h
…
bsp_tree.cpp
…
bsp_tree.h
…
camera_matrix.cpp
Fixed Typo: 'Seperate' to 'Separate'
2017-09-19 15:51:00 +07:00
camera_matrix.h
Fix serveral recent new clang-format errors
2017-09-08 00:20:16 +02:00
face3.cpp
Fix use of unitialized variables
2017-09-02 01:59:26 +02:00
face3.h
…
geometry.cpp
…
geometry.h
…
math_2d.cpp
…
math_2d.h
…
math_defs.h
…
math_funcs.cpp
…
math_funcs.h
Merge pull request #11401 from SaracenOne/snapped_drag
2017-10-22 12:06:00 +02:00
matrix3.cpp
Added Basis::get_quat() and set_quat().
2017-10-11 16:56:47 -04:00
matrix3.h
Added Basis::get_quat() and set_quat().
2017-10-11 16:56:47 -04:00
octree.h
…
plane.cpp
…
plane.h
…
quat.cpp
…
quat.h
…
quick_hull.cpp
Fix use of unitialized variables
2017-09-02 01:59:26 +02:00
quick_hull.h
…
rect3.cpp
…
rect3.h
…
SCsub
…
transform.cpp
-Changed KinematicBody API yet again to make it friendlier
2017-09-04 07:49:42 -03:00
transform.h
…
triangle_mesh.cpp
Fix unused variable warnings
2017-09-08 15:03:53 +02:00
triangle_mesh.h
…
triangulate.cpp
…
triangulate.h
…
vector3.cpp
…
vector3.h
…
Powered by Gitea Version: 1.24.1 Page: 1808ms Template: 16ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API