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godot/main
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Aaron Franke 69fb14256b [3.x] Allow getting Input axis/vector values from multiple actions
For get_vector, use raw values and handle deadzones appropriately
2021-07-23 19:17:55 -04:00
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tests
Use modules_enabled.gen.h to improve inter dependency checks
2021-07-14 23:36:38 +02:00
app_icon.png
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default_controller_mappings.h
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gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2021-07-20 13:20:40 +02:00
godotcontrollerdb.txt
[HTML5] Add 2 controllers to the godot database.
2021-07-20 13:05:10 +02:00
input_default.cpp
[3.x] Allow getting Input axis/vector values from multiple actions
2021-07-23 19:17:55 -04:00
input_default.h
[3.x] Add raw strength value for internal use
2021-07-23 19:09:53 -04:00
main_builders.py
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main_timer_sync.cpp
Add frame delta smoothing option
2021-07-14 08:44:31 +01:00
main_timer_sync.h
Add frame delta smoothing option
2021-07-14 08:44:31 +01:00
main.cpp
Add option to sync frame delta after draw
2021-07-22 12:04:22 +01:00
main.h
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performance.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
performance.h
…
SCsub
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splash_editor.png
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splash.png
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