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94e0d020797b7fe81dd91c02dd85459a09e5bfb4
godot/scene
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Rémi Verschelde 030f0f58a3 Scene: Remove unused mesh_materials StringNames
They were added in 8be2fabbe5 (2.1 era) but
were likely a first attempt that didn't get unused in the end.

(cherry picked from commit 764eee03a4)
2021-04-26 12:20:28 +02:00
..
2d
Check if _direct_state_changed() argument is valid
2021-04-07 20:00:30 -05:00
3d
Merge pull request #47451 from BastiaanOlij/arvr_positional_tracker_ref
2021-04-26 07:45:34 +02:00
animation
Changed SkeletonIK3D to clear bone overrides when stopping
2021-04-17 10:51:22 +02:00
audio
Don't fade out after pausing unless stream is running
2021-02-19 15:55:41 +01:00
debugger
…
gui
Fix LineEdit undo behaves strangely
2021-04-26 12:20:28 +02:00
main
Control: Expose pass_on_modal_close_click
2021-03-25 18:29:41 +01:00
resources
Merge pull request #47827 from Chaosus/vs_fix_default_input_overriding_3.2
2021-04-23 22:06:08 +02:00
register_scene_types.cpp
Require editor restart after changing GUI custom theme or font
2021-03-30 16:02:33 +02:00
register_scene_types.h
…
scene_string_names.cpp
Scene: Remove unused mesh_materials StringNames
2021-04-26 12:20:28 +02:00
scene_string_names.h
Scene: Remove unused mesh_materials StringNames
2021-04-26 12:20:28 +02:00
SCsub
…
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