This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
95dcd22b461d0f15b99bfb5290ff0141ae2fe687
godot
/
editor
/
plugins
History
Rémi Verschelde
fe78ebbcb4
Merge pull request
#8920
from pixelpicosean/scroll-to-pan-canvas-item-editor
...
Add settings to pan canvas editor instead of zoom with mouse/touchpad scrolling
2017-06-09 10:49:25 +02:00
..
animation_player_editor_plugin.cpp
…
animation_player_editor_plugin.h
…
animation_tree_editor_plugin.cpp
…
animation_tree_editor_plugin.h
…
baked_light_baker_cmpxchg.cpp
…
baked_light_baker.cpp
…
baked_light_baker.h
…
baked_light_editor_plugin.cpp
…
baked_light_editor_plugin.h
…
camera_editor_plugin.cpp
…
camera_editor_plugin.h
…
canvas_item_editor_plugin.cpp
Add settings to pan canvas item editor instead of zoom with mouse/touchpad scrolling.
2017-05-26 18:35:39 +08:00
canvas_item_editor_plugin.h
…
collision_polygon_2d_editor_plugin.cpp
…
collision_polygon_2d_editor_plugin.h
…
collision_polygon_editor_plugin.cpp
…
collision_polygon_editor_plugin.h
…
collision_shape_2d_editor_plugin.cpp
…
collision_shape_2d_editor_plugin.h
…
color_ramp_editor_plugin.cpp
…
color_ramp_editor_plugin.h
…
cube_grid_theme_editor_plugin.cpp
…
cube_grid_theme_editor_plugin.h
…
editor_preview_plugins.cpp
…
editor_preview_plugins.h
…
item_list_editor_plugin.cpp
…
item_list_editor_plugin.h
…
light_occluder_2d_editor_plugin.cpp
…
light_occluder_2d_editor_plugin.h
…
material_editor_plugin.cpp
…
material_editor_plugin.h
…
mesh_editor_plugin.cpp
…
mesh_editor_plugin.h
…
mesh_instance_editor_plugin.cpp
…
mesh_instance_editor_plugin.h
…
multimesh_editor_plugin.cpp
…
multimesh_editor_plugin.h
…
navigation_polygon_editor_plugin.cpp
…
navigation_polygon_editor_plugin.h
…
particles_2d_editor_plugin.cpp
…
particles_2d_editor_plugin.h
…
particles_editor_plugin.cpp
…
particles_editor_plugin.h
…
path_2d_editor_plugin.cpp
…
path_2d_editor_plugin.h
…
path_editor_plugin.cpp
…
path_editor_plugin.h
…
polygon_2d_editor_plugin.cpp
…
polygon_2d_editor_plugin.h
…
resource_preloader_editor_plugin.cpp
…
resource_preloader_editor_plugin.h
…
rich_text_editor_plugin.cpp
…
rich_text_editor_plugin.h
…
sample_editor_plugin.cpp
…
sample_editor_plugin.h
…
sample_library_editor_plugin.cpp
…
sample_library_editor_plugin.h
…
sample_player_editor_plugin.cpp
…
sample_player_editor_plugin.h
…
script_editor_plugin.cpp
Editor: Make "open 2d/3d/script editor" shortcuts configurable.
2017-05-27 00:42:59 +02:00
script_editor_plugin.h
…
SCsub
…
shader_editor_plugin.cpp
…
shader_editor_plugin.h
…
shader_graph_editor_plugin.cpp
…
shader_graph_editor_plugin.h
…
spatial_editor_plugin.cpp
Fix highlight typo
2017-05-26 17:43:18 +02:00
spatial_editor_plugin.h
Fix highlight typo
2017-05-26 17:43:18 +02:00
sprite_frames_editor_plugin.cpp
…
sprite_frames_editor_plugin.h
…
stream_editor_plugin.cpp
…
stream_editor_plugin.h
…
style_box_editor_plugin.cpp
…
style_box_editor_plugin.h
…
texture_editor_plugin.cpp
…
texture_editor_plugin.h
…
texture_region_editor_plugin.cpp
…
texture_region_editor_plugin.h
…
theme_editor_plugin.cpp
…
theme_editor_plugin.h
…
tile_map_editor_plugin.cpp
…
tile_map_editor_plugin.h
…
tile_set_editor_plugin.cpp
Fix
#8819
. Adds _import_node() that, when used in conjunction with _import_scene, recurses through the scene tree and exports all available nodes.
2017-05-19 14:01:28 -07:00
tile_set_editor_plugin.h
Fix
#8819
. Adds _import_node() that, when used in conjunction with _import_scene, recurses through the scene tree and exports all available nodes.
2017-05-19 14:01:28 -07:00