This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
976cb7ea9f59813f99e06c4c345c19ff68c2c591
godot
/
modules
/
visual_script
History
FireForge
97dfbea6ad
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
..
doc_classes
…
editor
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
icons
…
config.py
…
register_types.cpp
Refactor module initialization
2022-05-04 17:34:51 +02:00
register_types.h
Refactor module initialization
2022-05-04 17:34:51 +02:00
SCsub
…
visual_script_builtin_funcs.cpp
…
visual_script_builtin_funcs.h
…
visual_script_expression.cpp
…
visual_script_expression.h
…
visual_script_flow_control.cpp
Remake resource thread safety and API
2022-06-22 13:46:46 +02:00
visual_script_flow_control.h
…
visual_script_func_nodes.cpp
Remake resource thread safety and API
2022-06-22 13:46:46 +02:00
visual_script_func_nodes.h
…
visual_script_nodes.cpp
i18n: Misc fixes translation strings
2022-06-08 12:57:54 +02:00
visual_script_nodes.h
…
visual_script_yield_nodes.cpp
…
visual_script_yield_nodes.h
…
visual_script.cpp
Add support for documenting built-in annotations
2022-07-04 20:21:39 +03:00
visual_script.h
Add support for documenting built-in annotations
2022-07-04 20:21:39 +03:00