Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
98a7e2b4e09791705cd9dfd4d13611bc02fe47d4
godot/platform/windows
History
Fabio Alessandrelli 98a7e2b4e0 Convert validity checks of IP_Address to is_valid method.
2017-01-23 20:15:20 +01:00
..
export
…
context_gl_win.cpp
Style: Fix whole-line commented code
2017-01-14 14:52:23 +01:00
context_gl_win.h
…
ctxgl_procaddr.cpp
…
ctxgl_procaddr.h
…
detect.py
Improvements to scons defined WINVER/_WIN32_WINNT
2017-01-12 17:13:19 +01:00
godot_res.rc
…
godot_win.cpp
…
godot.ico
…
joypad.cpp
Style: Various fixes to play nice with clang-format
2017-01-16 08:49:52 +01:00
joypad.h
…
key_mapping_win.cpp
…
key_mapping_win.h
…
lang_table.h
…
logo.png
…
os_windows.cpp
Merge pull request #7558 from Faless/fix_windows_output
2017-01-16 19:28:03 +01:00
os_windows.h
Adapt platforms to AudioServer refactoring
2017-01-16 19:19:45 +01:00
packet_peer_udp_winsock.cpp
Avoid calling close when polling a UDP peer without socket
2017-01-23 20:15:20 +01:00
packet_peer_udp_winsock.h
UDP.set_send_address to UDP.set_dest_address
2017-01-14 00:54:21 -03:00
platform_config.h
…
SCsub
…
stream_peer_winsock.cpp
Convert validity checks of IP_Address to is_valid method.
2017-01-23 20:15:20 +01:00
stream_peer_winsock.h
Merge pull request #7510 from Faless/tcp_connect
2017-01-15 00:26:46 +01:00
tcp_server_winsock.cpp
…
tcp_server_winsock.h
…
Powered by Gitea Version: 1.24.1 Page: 2106ms Template: 193ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API