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9e1e2fdbd56ee76db06e7d33fbf01deda2c50295
godot
/
modules
/
lightmapper_rd
History
Rémi Verschelde
09ed9d4a93
Merge pull request
#107254
from passivestar/shadow-unleak
...
Fix LightmapGI shadow leaks
2025-06-14 00:00:12 +02:00
..
config.py
…
lightmapper_rd.cpp
Fix LightmapGI shadow leaks
2025-06-08 20:13:12 +04:00
lightmapper_rd.h
Fix LightmapGI shadow leaks
2025-06-08 20:13:12 +04:00
lm_blendseams.glsl
…
lm_common_inc.glsl
…
lm_compute.glsl
Merge pull request
#107254
from passivestar/shadow-unleak
2025-06-14 00:00:12 +02:00
lm_raster.glsl
…
register_types.cpp
Decrease default Max Rays per Pass setting to 4 to fix some lightmapping crashes
2025-02-06 14:36:23 +01:00
register_types.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
SCsub
…