Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9ee47b3c45ddfda5281d062fcbd2b9c8eaa29773
godot/core/input
History
Rémi Verschelde 5d20dccade Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
2022-11-24 14:06:00 +01:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
…
godotcontrollerdb.txt
[Web] Add PS3 gamepad mapping for FF+Linux.
2022-10-03 13:06:50 +02:00
input_builders.py
…
input_enums.h
…
input_event.cpp
add controller_number & controller_value to allow printing of all MIDI event data
2022-11-14 21:55:43 +10:30
input_event.h
Add double_tap attribute to InputEventScreenTouch
2022-10-22 07:30:46 -07:00
input_map.cpp
Unified shortcut to clear carets and selections
2022-11-02 18:23:24 +01:00
input_map.h
…
input.cpp
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
input.h
…
SCsub
…
shortcut.cpp
Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
2022-11-24 14:06:00 +01:00
shortcut.h
…
Powered by Gitea Version: 1.24.1 Page: 1801ms Template: 89ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API