This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
a0afcdd05ab5d036e46385dfe0f2ae9b7d2dce5f
godot
/
editor
/
debugger
History
Thaddeus Crews
6b22951162
Merge pull request
#107954
from stuartcarnie/unix_domain_socket_support
...
Add Core UNIX domain socket support
2025-09-30 18:35:08 -05:00
..
debug_adapter
…
debugger_editor_plugin.cpp
…
debugger_editor_plugin.h
…
editor_debugger_inspector.cpp
…
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Core: Add UNIX domain socket support
2025-09-26 05:46:19 +10:00
editor_debugger_node.h
…
editor_debugger_plugin.cpp
…
editor_debugger_plugin.h
…
editor_debugger_server.cpp
Core: Add UNIX domain socket support
2025-09-26 05:46:19 +10:00
editor_debugger_server.h
…
editor_debugger_tree.cpp
…
editor_debugger_tree.h
…
editor_expression_evaluator.cpp
Skip copying values constructed immediately before returning
2025-09-26 19:13:58 -07:00
editor_expression_evaluator.h
…
editor_file_server.cpp
…
editor_file_server.h
…
editor_performance_profiler.cpp
…
editor_performance_profiler.h
…
editor_profiler.cpp
…
editor_profiler.h
…
editor_visual_profiler.cpp
…
editor_visual_profiler.h
…
script_editor_debugger.cpp
Skip copying values constructed immediately before returning
2025-09-26 19:13:58 -07:00
script_editor_debugger.h
…
SCsub
…