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a0d464ae19f4f5c2e80823ffba05aa22c38e2eda
godot/core/input
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Rémi Verschelde f371b7fb70 Merge pull request #87883 from TontonSancho/text-skip-occurence
Add 'Skip to next (text) occurrence' feature to text editor
2024-03-25 13:15:56 +01:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2024-01-30 15:14:27 +01:00
godotcontrollerdb.txt
UWP: Remove platform port, needs to be redone from scratch for 4.x
2023-09-07 15:01:59 +02:00
input_builders.py
[Buildsystem] Fix encoding when reading files
2024-03-24 18:02:56 +01:00
input_enums.h
…
input_event.cpp
Expose DEVICE_ID_EMULATION constant in InputEvent
2024-03-16 19:16:40 +01:00
input_event.h
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
input_map.cpp
Add 'Skip to next (text) occurrence' feature to text editor
2024-03-25 11:12:28 +01:00
input_map.h
Add autocompletion for InputMap's methods
2024-03-01 16:44:26 +01:00
input.cpp
Optimise Object's get_argument_options
2024-02-29 18:00:54 +01:00
input.h
Optimise Object's get_argument_options
2024-02-29 18:00:54 +01:00
SCsub
Add two new COMSTR environment variables
2024-03-01 12:44:03 -06:00
shortcut.cpp
…
shortcut.h
…
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