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a29f2bfe540791b96cb4ce43bb0dee6bd2019ce2
godot/scene
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Hugo Locurcio a29f2bfe54 Rename Node.print_stray_nodes() to Node.print_orphan_nodes()
The "orphan" terminology is already used elsewhere.
2022-03-31 18:33:02 +02:00
..
2d
Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
2022-03-18 08:21:59 +01:00
3d
Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
2022-03-18 08:21:59 +01:00
animation
Force final value at the end of Tween
2022-03-27 03:09:12 +02:00
audio
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00
debugger
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
gui
Merge pull request #59336 from YeldhamDev/where_we_dropping_boys
2022-03-26 23:30:07 +01:00
main
Rename Node.print_stray_nodes() to Node.print_orphan_nodes()
2022-03-31 18:33:02 +02:00
multiplayer
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
resources
Merge pull request #59336 from YeldhamDev/where_we_dropping_boys
2022-03-26 23:30:07 +01:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Rename AStar to AStar3D
2022-03-20 17:34:40 +03:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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