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a2e7c64dc4911a0070dceec4894689d70cb4cac6
godot/modules/gdscript/language_server
History
Danil Alexeev 8ffc50ee8c GDScript: Canonicalize script path in FQCN
2024-02-26 10:46:24 +03:00
..
gdscript_extend_parser.cpp
GDScript: Reintroduce binary tokenization on export
2024-02-08 11:20:05 -03:00
gdscript_extend_parser.h
Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup
2023-09-11 09:46:34 -05:00
gdscript_language_protocol.cpp
[Modules] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-26 16:44:52 +02:00
gdscript_language_protocol.h
Style: Harmonize header includes in modules
2023-06-15 14:35:45 +02:00
gdscript_language_server.cpp
Use check_changed_settings_in_group() everywhere
2024-02-19 21:34:45 +01:00
gdscript_language_server.h
Add --lsp-port as a command line argument
2023-09-18 08:51:15 -05:00
gdscript_text_document.cpp
Remove unnecessary this-> expressions
2024-01-29 09:59:18 +01:00
gdscript_text_document.h
Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup
2023-09-11 09:46:34 -05:00
gdscript_workspace.cpp
GDScript: Canonicalize script path in FQCN
2024-02-26 10:46:24 +03:00
gdscript_workspace.h
Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup
2023-09-11 09:46:34 -05:00
godot_lsp.h
Remove word duplicates in comments and strings, and fix casing and punctuation
2024-02-23 17:28:28 -05:00
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