This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
a415996f792c4e969b2f652ee85ec9254ea48863
godot
/
tools
/
editor
/
plugins
History
Tegu
8714e3b2e2
Fixed a couple of tooltips on the editor
2016-02-10 22:56:24 +02:00
..
animation_data_editor_plugin.cpp
…
animation_data_editor_plugin.h
…
animation_player_editor_plugin.cpp
-make animationplayer thinner, also toolbuttons too.
fixes
#3526
2016-02-02 18:22:37 -03:00
animation_player_editor_plugin.h
…
animation_tree_editor_plugin.cpp
…
animation_tree_editor_plugin.h
…
baked_light_baker_cmpxchg.cpp
…
baked_light_baker.cpp
…
baked_light_baker.h
…
baked_light_editor_plugin.cpp
…
baked_light_editor_plugin.h
…
camera_editor_plugin.cpp
…
camera_editor_plugin.h
…
canvas_item_editor_plugin.cpp
Insert new key helper is back to 2D editor, missed it?
2016-02-09 16:09:58 -03:00
canvas_item_editor_plugin.h
…
collision_polygon_2d_editor_plugin.cpp
…
collision_polygon_2d_editor_plugin.h
…
collision_polygon_editor_plugin.cpp
…
collision_polygon_editor_plugin.h
…
collision_shape_2d_editor_plugin.cpp
…
collision_shape_2d_editor_plugin.h
…
color_ramp_editor_plugin.cpp
…
color_ramp_editor_plugin.h
…
control_editor_plugin.cpp
…
control_editor_plugin.h
…
cube_grid_theme_editor_plugin.cpp
…
cube_grid_theme_editor_plugin.h
…
editor_preview_plugins.cpp
…
editor_preview_plugins.h
…
item_list_editor_plugin.cpp
…
item_list_editor_plugin.h
…
light_occluder_2d_editor_plugin.cpp
…
light_occluder_2d_editor_plugin.h
…
mesh_editor_plugin.cpp
…
mesh_editor_plugin.h
…
multimesh_editor_plugin.cpp
…
multimesh_editor_plugin.h
…
navigation_polygon_editor_plugin.cpp
…
navigation_polygon_editor_plugin.h
…
particles_2d_editor_plugin.cpp
…
particles_2d_editor_plugin.h
…
particles_editor_plugin.cpp
…
particles_editor_plugin.h
…
path_2d_editor_plugin.cpp
…
path_2d_editor_plugin.h
…
path_editor_plugin.cpp
…
path_editor_plugin.h
…
polygon_2d_editor_plugin.cpp
…
polygon_2d_editor_plugin.h
…
resource_preloader_editor_plugin.cpp
…
resource_preloader_editor_plugin.h
…
rich_text_editor_plugin.cpp
…
rich_text_editor_plugin.h
…
sample_editor_plugin.cpp
…
sample_editor_plugin.h
…
sample_library_editor_plugin.cpp
…
sample_library_editor_plugin.h
…
sample_player_editor_plugin.cpp
…
sample_player_editor_plugin.h
…
script_editor_plugin.cpp
Fixed a couple of tooltips on the editor
2016-02-10 22:56:24 +02:00
script_editor_plugin.h
-only save scripts if changed, takes less time to run projects and does not confuse you with changed dates.
2016-02-02 21:10:52 -03:00
SCsub
…
shader_editor_plugin.cpp
…
shader_editor_plugin.h
…
shader_graph_editor_plugin.cpp
…
shader_graph_editor_plugin.h
…
spatial_editor_plugin.cpp
-Property apply limits to V/H Splits in main editor window.
Fixes
#3567
2016-02-08 13:01:54 -03:00
spatial_editor_plugin.h
…
sprite_frames_editor_plugin.cpp
…
sprite_frames_editor_plugin.h
…
sprite_region_editor_plugin.cpp
…
sprite_region_editor_plugin.h
…
stream_editor_plugin.cpp
…
stream_editor_plugin.h
…
style_box_editor_plugin.cpp
…
style_box_editor_plugin.h
…
theme_editor_plugin.cpp
…
theme_editor_plugin.h
…
tile_map_editor_plugin.cpp
…
tile_map_editor_plugin.h
…
tile_set_editor_plugin.cpp
…
tile_set_editor_plugin.h
…