Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
a42f95f9e26fcd8be952b7db5cd85961114fe335
godot/core/input
History
Ricardo Subtil 1bb73b0689 Ensure joy_connection_changed is emitted on the main thread
2023-08-09 15:32:06 +01:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2023-02-27 15:59:50 +01:00
godotcontrollerdb.txt
Merge pull request #73200 from 0xafbf/fix-guide-button-win
2023-04-03 15:58:36 +02:00
input_builders.py
Linux/BSD: Add LINUXBSD_ENABLED define for non X11-related checks
2023-01-16 17:01:35 +01:00
input_enums.h
Fix mouse-button-mask on button release in unit test
2023-02-08 01:17:40 +01:00
input_event.cpp
Mention Xbox menu button by name in Start button description
2023-06-26 09:41:54 +02:00
input_event.h
Merge pull request #63168 from Levrault/master
2023-06-05 18:04:39 +02:00
input_map.cpp
feat(gamepad): improve gamepad behavior with slider and popup_menu
2023-06-05 10:20:46 -04:00
input_map.h
…
input.cpp
Ensure joy_connection_changed is emitted on the main thread
2023-08-09 15:32:06 +01:00
input.h
Add the ability to get per-platform information for joypads.
2023-08-02 22:30:30 +02:00
SCsub
…
shortcut.cpp
…
shortcut.h
…
Powered by Gitea Version: 1.24.1 Page: 1822ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API