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a42f95f9e26fcd8be952b7db5cd85961114fe335
godot
/
editor
/
debugger
History
Chia-Hsiang Cheng
8da66412f6
Avoid retrieving the object ID of a Nil variable
2023-08-04 22:38:43 +08:00
..
debug_adapter
…
editor_debugger_inspector.cpp
Avoid retrieving the object ID of a Nil variable
2023-08-04 22:38:43 +08:00
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Merge pull request
#75200
from Calinou/debugger-editor-settings-add-property-hints
2023-06-19 21:39:10 +02:00
editor_debugger_node.h
…
editor_debugger_server.cpp
…
editor_debugger_server.h
…
editor_debugger_tree.cpp
…
editor_debugger_tree.h
…
editor_file_server.cpp
…
editor_file_server.h
…
editor_performance_profiler.cpp
…
editor_performance_profiler.h
…
editor_profiler.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
editor_profiler.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
editor_visual_profiler.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
editor_visual_profiler.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
script_editor_debugger.cpp
Merge pull request
#79280
from raulsntos/dotnet/better-push-error
2023-08-03 14:46:44 +02:00
script_editor_debugger.h
Support threads in the script debugger
2023-07-26 12:06:45 +02:00
SCsub
…