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a54df7fdb723d6ea46d4de99da2d7543ec6ec31c
godot
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core
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math
History
jsjtxietian
6f094856e7
Make get_id_path return empty when first point is disabled
2025-06-16 01:42:13 +02:00
..
a_star_grid_2d.compat.inc
…
a_star_grid_2d.cpp
…
a_star_grid_2d.h
…
a_star.compat.inc
…
a_star.cpp
Make get_id_path return empty when first point is disabled
2025-06-16 01:42:13 +02:00
a_star.h
…
aabb.cpp
…
aabb.h
…
audio_frame.h
…
basis.cpp
…
basis.h
…
bvh_abb.h
…
bvh_cull.inc
…
bvh_debug.inc
…
bvh_integrity.inc
…
bvh_logic.inc
…
bvh_misc.inc
…
bvh_pair.inc
…
bvh_public.inc
…
bvh_refit.inc
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bvh_split.inc
…
bvh_structs.inc
…
bvh_tree.h
…
bvh.h
…
color_names.inc
…
color.cpp
Rename
String::resize
to
resize_uninitialized
, to better communicate to callers that new characters must be initialized.
2025-06-11 18:13:02 +02:00
color.h
…
convex_hull.cpp
…
convex_hull.h
…
delaunay_2d.h
…
delaunay_3d.h
…
disjoint_set.h
…
dynamic_bvh.cpp
…
dynamic_bvh.h
…
expression.cpp
Improve error messages for method calls expecting only 1 argument
2025-06-12 17:02:59 +02:00
expression.h
…
face3.cpp
…
face3.h
…
geometry_2d.cpp
…
geometry_2d.h
…
geometry_3d.cpp
…
geometry_3d.h
…
math_defs.h
…
math_fieldwise.cpp
…
math_fieldwise.h
…
math_funcs.cpp
…
math_funcs.h
…
plane.cpp
…
plane.h
…
projection.cpp
…
projection.h
…
quaternion.cpp
…
quaternion.h
…
quick_hull.cpp
…
quick_hull.h
…
random_number_generator.cpp
…
random_number_generator.h
…
random_pcg.cpp
…
random_pcg.h
…
rect2.cpp
…
rect2.h
…
rect2i.cpp
…
rect2i.h
…
SCsub
…
static_raycaster.cpp
…
static_raycaster.h
…
transform_2d.cpp
…
transform_2d.h
…
transform_3d.cpp
…
transform_3d.h
…
transform_interpolator.cpp
…
transform_interpolator.h
…
triangle_mesh.cpp
…
triangle_mesh.h
…
triangulate.cpp
…
triangulate.h
…
vector2.cpp
…
vector2.h
…
vector2i.cpp
…
vector2i.h
…
vector3.cpp
…
vector3.h
…
vector3i.cpp
…
vector3i.h
…
vector4.cpp
…
vector4.h
…
vector4i.cpp
…
vector4i.h
…