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a54df7fdb723d6ea46d4de99da2d7543ec6ec31c
godot
/
modules
/
multiplayer
History
Pāvels Nadtočajevs
a272376f89
Cleanup accessibility names.
2025-06-23 11:08:36 +03:00
..
doc_classes
Remove redundant info on the enum types used
2025-06-04 08:21:47 +08:00
editor
Cleanup accessibility names.
2025-06-23 11:08:36 +03:00
tests
…
config.py
…
multiplayer_debugger.cpp
Make conversions from
NodePath
to
String
explicit.
2025-06-11 16:50:27 +02:00
multiplayer_debugger.h
…
multiplayer_spawner.cpp
…
multiplayer_spawner.h
…
multiplayer_synchronizer.cpp
…
multiplayer_synchronizer.h
…
register_types.cpp
…
register_types.h
…
scene_cache_interface.cpp
Make conversions from
NodePath
to
String
explicit.
2025-06-11 16:50:27 +02:00
scene_cache_interface.h
…
scene_multiplayer.cpp
…
scene_multiplayer.h
…
scene_replication_config.cpp
…
scene_replication_config.h
…
scene_replication_interface.cpp
…
scene_replication_interface.h
…
scene_rpc_interface.cpp
Make conversions from
NodePath
to
String
explicit.
2025-06-11 16:50:27 +02:00
scene_rpc_interface.h
…
SCsub
…