Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
aaddec7cb889c8d26ea8658de879c19958e425bb
godot/editor/debugger
History
Aaron Franke 74361b3d50 Rename the Debugger's stack debug section to Stack Trace
2023-05-11 21:22:24 -05:00
..
debug_adapter
Extract editor run toolbar into its own component
2023-04-19 17:12:28 +02:00
editor_debugger_inspector.cpp
…
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Extract editor run toolbar into its own component
2023-04-19 17:12:28 +02:00
editor_debugger_node.h
…
editor_debugger_server.cpp
…
editor_debugger_server.h
…
editor_debugger_tree.cpp
Improve includes of EditorNode (and everything else)
2023-04-07 18:59:49 +02:00
editor_debugger_tree.h
…
editor_file_server.cpp
CI: Use gh-cli for changed files, and workaround codespell skip list bug
2023-05-08 15:36:17 +02:00
editor_file_server.h
Redo how the remote filesystem works
2023-05-08 11:57:54 +02:00
editor_performance_profiler.cpp
Fix premature theme item access in editor tools
2023-04-03 18:01:11 +02:00
editor_performance_profiler.h
Fix premature theme item access in editor tools
2023-04-03 18:01:11 +02:00
editor_profiler.cpp
Improvements and fixes based on Weblate comments
2023-02-13 15:22:18 +08:00
editor_profiler.h
…
editor_visual_profiler.cpp
…
editor_visual_profiler.h
…
script_editor_debugger.cpp
Rename the Debugger's stack debug section to Stack Trace
2023-05-11 21:22:24 -05:00
script_editor_debugger.h
Improve editor state persistence
2023-05-11 04:17:03 +02:00
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 1710ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API