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aca0cede679d2a500349baab2ad2f218f2ff0580
godot/modules/gdnative/include/gdnative
History
bruvzg 80b8eff6aa [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
..
aabb.h
Update core documentation to match recent C# changes
2020-07-21 14:44:53 -04:00
array.h
GDNative add new core types.
2020-05-18 15:52:20 +03:00
basis.h
…
callable.h
GDNative add new core types.
2020-05-18 15:52:20 +03:00
color.h
[Core] Rename linear_interpolate to lerp
2020-04-29 04:02:49 -04:00
dictionary.h
…
gdnative.h
GDNative add new core types.
2020-05-18 15:52:20 +03:00
node_path.h
…
packed_arrays.h
Add sort and has methods to PackedArrays
2020-07-06 22:16:39 -04:00
plane.h
Update core documentation to match recent C# changes
2020-07-21 14:44:53 -04:00
quat.h
…
rect2.h
GDNative add new core types.
2020-05-18 15:52:20 +03:00
rid.h
Fix GDNative wrapper type sizes (RID, Variant, Packed*Array), add size checking static asserts.
2020-05-16 13:58:42 +03:00
string_name.h
…
string.h
[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
transform2d.h
…
transform.h
…
variant.h
GDNative add new core types.
2020-05-18 15:52:20 +03:00
vector2.h
GDNative add new core types.
2020-05-18 15:52:20 +03:00
vector3.h
GDNative add new core types.
2020-05-18 15:52:20 +03:00
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