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ad61ba7a97cfa87e62ae8f369946dfbb02be6f6e
godot/core/math
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Goutte 91ca725f9b Add support for the TAU constant. Fixes #12094.
2017-11-12 13:32:35 +01:00
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a_star.cpp
AStar: implementation of get_point_connections
2017-11-04 11:21:03 +03:00
a_star.h
AStar: implementation of get_point_connections
2017-11-04 11:21:03 +03:00
audio_frame.cpp
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audio_frame.h
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bsp_tree.cpp
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bsp_tree.h
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camera_matrix.cpp
Fixed Typo: 'Seperate' to 'Separate'
2017-09-19 15:51:00 +07:00
camera_matrix.h
Fix serveral recent new clang-format errors
2017-09-08 00:20:16 +02:00
face3.cpp
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face3.h
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geometry.cpp
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geometry.h
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math_2d.cpp
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math_2d.h
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math_defs.h
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math_funcs.cpp
Added new wrap functions
2017-10-13 11:10:45 +03:00
math_funcs.h
Add support for the TAU constant. Fixes #12094.
2017-11-12 13:32:35 +01:00
matrix3.cpp
Merge pull request #11249 from m4nu3lf/bugfix/get_euler
2017-10-31 23:03:01 +01:00
matrix3.h
Added Basis::get_quat() and set_quat().
2017-10-11 16:56:47 -04:00
octree.h
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plane.cpp
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plane.h
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quat.cpp
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quat.h
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quick_hull.cpp
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quick_hull.h
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rect3.cpp
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rect3.h
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SCsub
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transform.cpp
-Changed KinematicBody API yet again to make it friendlier
2017-09-04 07:49:42 -03:00
transform.h
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triangle_mesh.cpp
Fix unused variable warnings
2017-09-08 15:03:53 +02:00
triangle_mesh.h
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triangulate.cpp
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triangulate.h
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vector3.cpp
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vector3.h
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