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ae2bc66eaee87bf27b6da775672b5a9737e44f64
godot/scene
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Rémi Verschelde 39826d3a94 Merge pull request #47310 from mortarroad/3.x-fix-particles-material-spread
[3.x] Fix ParticlesMaterial spread.
2021-05-11 09:10:31 +02:00
..
2d
TileMap::world_to_map Ensure half offset is added according to the returned value
2021-05-09 17:15:44 +02:00
3d
Create CollisionObject debug shapes using VS
2021-05-09 18:30:27 +02:00
animation
fix unintentional object rotation by animation tree
2021-05-09 17:48:45 +02:00
audio
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
debugger
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
gui
Implement reverting to the old color when clicking it in ColorPicker
2021-05-10 22:43:04 +02:00
main
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
resources
Merge pull request #47310 from mortarroad/3.x-fix-particles-material-spread
2021-05-11 09:10:31 +02:00
register_scene_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
register_scene_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
scene_string_names.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2021-04-29 16:57:00 +02:00
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