Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ae51db75e7a4b4d111cf5dcbf596bc2c8c8a3222
godot/editor/debugger
History
Rémi Verschelde 294137c931 Merge pull request #87661 from baptr/profiler_sort
Fix editor profiler script function sort order
2024-02-19 00:07:47 +01:00
..
debug_adapter
…
editor_debugger_inspector.cpp
…
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Merge pull request #86676 from rune-scape/sparse-script-reload
2024-01-17 18:52:54 +01:00
editor_debugger_node.h
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
editor_debugger_server.cpp
…
editor_debugger_server.h
…
editor_debugger_tree.cpp
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
editor_debugger_tree.h
…
editor_file_server.cpp
…
editor_file_server.h
…
editor_performance_profiler.cpp
Improve editor theme generation after the refactor
2024-01-17 15:16:53 +01:00
editor_performance_profiler.h
…
editor_profiler.cpp
Fix editor profiler script function sort order
2024-01-27 17:12:27 -08:00
editor_profiler.h
…
editor_visual_profiler.cpp
Fix frame number underflow in visual profiler
2024-02-15 14:33:47 +01:00
editor_visual_profiler.h
…
script_editor_debugger.cpp
Replace error checks against size with is_empty
2024-02-09 12:50:15 +01:00
script_editor_debugger.h
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 3093ms Template: 598ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API