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aebbbda08060e0cd130c5a682cd91b6babb18c67
godot/modules/gltf/doc_classes
History
Aaron Franke 6dde6b4cdf GLTF: Expose the inertia tensor instead of a vector
2023-06-06 21:06:49 -05:00
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EditorSceneFormatImporterBlend.xml
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EditorSceneFormatImporterFBX.xml
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EditorSceneFormatImporterGLTF.xml
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GLTFAccessor.xml
gltf: Permit sparse accessors without a bufferView.
2023-05-09 10:03:38 -07:00
GLTFAnimation.xml
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GLTFBufferView.xml
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GLTFCamera.xml
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GLTFCollider.xml
Implement physics support in the GLTF module
2023-03-09 20:02:05 -06:00
GLTFDocument.xml
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GLTFDocumentExtension.xml
Add support for extending GLTF with more texture formats & support WebP
2023-05-22 16:30:20 -05:00
GLTFDocumentExtensionConvertImporterMesh.xml
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GLTFLight.xml
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GLTFMesh.xml
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GLTFNode.xml
Document GLTFNode and some of GLTFState
2023-03-01 10:25:23 -06:00
GLTFPhysicsBody.xml
GLTF: Expose the inertia tensor instead of a vector
2023-06-06 21:06:49 -05:00
GLTFSkeleton.xml
GLTF: Document gltf_skeleton->godot_bone_node is unused when importing
2023-06-03 02:13:07 -05:00
GLTFSkin.xml
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GLTFSpecGloss.xml
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GLTFState.xml
Add a get_node_index method to GLTFState
2023-05-27 12:30:25 -05:00
GLTFTexture.xml
Add support for extending GLTF with more texture formats & support WebP
2023-05-22 16:30:20 -05:00
GLTFTextureSampler.xml
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