This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
aefde680a4a1df4e5b57c6cf31c0b38fcd52602f
godot
/
modules
/
visual_script
History
David Cambré
aefde680a4
VisualScript-Drop-Custom-Nodes
...
Allows to drop custom node scripts directly in VisualScript
2021-07-18 15:48:35 +02:00
..
doc_classes
Document remaining Visual Script classes
2021-07-13 23:43:46 +02:00
icons
…
config.py
…
register_types.cpp
Implement the ability to disable classes
2021-07-13 09:25:14 -03:00
register_types.h
…
SCsub
…
visual_script_builtin_funcs.cpp
…
visual_script_builtin_funcs.h
…
visual_script_editor.cpp
VisualScript-Drop-Custom-Nodes
2021-07-18 15:48:35 +02:00
visual_script_editor.h
VisualScriptEditor Fix in graph position calculation (do not skip zoom)
2021-06-23 22:01:15 +02:00
visual_script_expression.cpp
…
visual_script_expression.h
…
visual_script_flow_control.cpp
…
visual_script_flow_control.h
…
visual_script_func_nodes.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
visual_script_func_nodes.h
…
visual_script_nodes.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
visual_script_nodes.h
Fixes Visual script nodes operator mismatch issue
#49943
2021-06-29 15:01:34 +05:30
visual_script_property_selector.cpp
…
visual_script_property_selector.h
…
visual_script_yield_nodes.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
visual_script_yield_nodes.h
…
visual_script.cpp
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
2021-07-12 16:36:34 +02:00
visual_script.h
…