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af3a5ea7ea1be11372c0259037a3afd7c330c63e
godot/modules/fbx/fbx_parser
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Rémi Verschelde b8b4580448 Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
2022-02-16 14:06:29 +01:00
..
ByteSwapper.h
…
CREDITS
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FBXAnimation.cpp
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
2022-01-29 04:41:03 -06:00
FBXBinaryTokenizer.cpp
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FBXCommon.h
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FBXDeformer.cpp
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
2022-01-29 04:41:03 -06:00
FBXDocument.cpp
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FBXDocument.h
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FBXDocumentUtil.cpp
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FBXDocumentUtil.h
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FBXImportSettings.h
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FBXMaterial.cpp
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FBXMeshGeometry.cpp
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
FBXMeshGeometry.h
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FBXModel.cpp
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FBXNodeAttribute.cpp
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FBXParser.cpp
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
2022-01-29 04:41:03 -06:00
FBXParser.h
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FBXParseTools.h
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FBXPose.cpp
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FBXProperties.cpp
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
2022-01-29 04:41:03 -06:00
FBXProperties.h
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FBXTokenizer.cpp
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FBXTokenizer.h
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FBXUtil.cpp
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FBXUtil.h
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LICENSE
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