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b09e60ef1a46baaab997cbdccf2ad7912cb7faee
godot/editor/debugger
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simpu ea2eaf8c27 Added debugger plugin support
Changes:
* EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it.
* EditorDebuggerPlugin is added which handles the editor side of communication.
2020-08-26 11:24:51 +05:30
..
editor_debugger_inspector.cpp
…
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Added debugger plugin support
2020-08-26 11:24:51 +05:30
editor_debugger_node.h
Added debugger plugin support
2020-08-26 11:24:51 +05:30
editor_debugger_server.cpp
…
editor_debugger_server.h
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editor_debugger_tree.cpp
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
2020-07-14 14:35:22 +02:00
editor_debugger_tree.h
…
editor_network_profiler.cpp
…
editor_network_profiler.h
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editor_performance_profiler.cpp
Added Custom Performance Monitor and feature to read intermediate values of Monitor
2020-06-29 17:20:29 +05:30
editor_performance_profiler.h
Added Custom Performance Monitor and feature to read intermediate values of Monitor
2020-06-29 17:20:29 +05:30
editor_profiler.cpp
…
editor_profiler.h
…
editor_visual_profiler.cpp
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editor_visual_profiler.h
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script_editor_debugger.cpp
Added debugger plugin support
2020-08-26 11:24:51 +05:30
script_editor_debugger.h
Added debugger plugin support
2020-08-26 11:24:51 +05:30
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