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b14bf4bcd07d549fc056d3cbfa7064a9e1907ef6
godot/modules/gdscript
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Juan Linietsky cf8c679a23 ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
..
doc_classes
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
editor
…
icons
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language_server
Fix hover symbol content position
2020-02-12 17:59:20 +08:00
config.py
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gdscript_compiler.cpp
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gdscript_compiler.h
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gdscript_editor.cpp
Merge pull request #35218 from bojidar-bg/26691-parse-error-errors
2020-01-16 22:32:49 +01:00
gdscript_function.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
gdscript_function.h
Validate instances of objects before trying to check their type in GDScript
2020-01-16 16:39:59 +02:00
gdscript_functions.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
gdscript_functions.h
…
gdscript_parser.cpp
Merge pull request #35412 from DaividFrank/check_overriding_self
2020-01-22 20:47:52 +01:00
gdscript_parser.h
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gdscript_tokenizer.cpp
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gdscript_tokenizer.h
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gdscript.cpp
Optmized data sent during RPC and RSet calls.
2020-02-12 13:36:47 +01:00
gdscript.h
Optmized data sent during RPC and RSet calls.
2020-02-12 13:36:47 +01:00
register_types.cpp
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register_types.h
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SCsub
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