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b30b11b01276ec270c4ea8ba767f06f671be8f97
godot/drivers/d3d12
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Skyth d4aa3e322d Set DONT_PREFER_SMALL_BUFFERS_COMMITTED when initializing D3D12MA.
2025-10-29 15:02:45 +03:00
..
d3d12_godot_nir_bridge.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
d3d12_hooks.cpp
Add support for Direct3D 12 OpenXR backend.
2025-04-19 20:39:33 -07:00
d3d12_hooks.h
Add support for Direct3D 12 OpenXR backend.
2025-04-19 20:39:33 -07:00
d3d12ma.cpp
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
dxil_hash.cpp
…
dxil_hash.h
…
rendering_context_driver_d3d12.cpp
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
rendering_context_driver_d3d12.h
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
rendering_device_driver_d3d12.cpp
Set DONT_PREFER_SMALL_BUFFERS_COMMITTED when initializing D3D12MA.
2025-10-29 15:02:45 +03:00
rendering_device_driver_d3d12.h
Insert barriers between subpasses when using enhanced barriers on D3D12.
2025-10-28 10:59:41 +03:00
rendering_shader_container_d3d12.cpp
Metal: Stable argument buffers; GPU rendering crashes; visionOS exports
2025-10-28 08:45:26 +11:00
rendering_shader_container_d3d12.h
Metal: Stable argument buffers; GPU rendering crashes; visionOS exports
2025-10-28 08:45:26 +11:00
SCsub
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
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