Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b3335e943bbb321d4ea86cbf03ffc50032497aee
godot/platform/android
History
Juan Linietsky 6fa632b821 Add function to obtain filesystem type from DirAccess.
Change EditorFileSystem to not use directory modification times on FAT32, fixes #20946
2019-01-21 18:06:14 -03:00
..
export
…
java
…
AndroidManifest.xml.template
…
audio_driver_jandroid.cpp
…
audio_driver_jandroid.h
…
audio_driver_opensl.cpp
…
audio_driver_opensl.h
…
build.gradle.template
…
detect.py
…
dir_access_jandroid.cpp
Add function to obtain filesystem type from DirAccess.
2019-01-21 18:06:14 -03:00
dir_access_jandroid.h
Add function to obtain filesystem type from DirAccess.
2019-01-21 18:06:14 -03:00
file_access_android.cpp
…
file_access_android.h
…
file_access_jandroid.cpp
…
file_access_jandroid.h
…
java_class_wrapper.cpp
…
java_class_wrapper.h
…
java_glue.cpp
…
java_glue.h
…
logo.png
…
os_android.cpp
…
os_android.h
…
platform_config.h
…
power_android.cpp
…
power_android.h
…
run_icon.png
…
SCsub
…
thread_jandroid.cpp
…
thread_jandroid.h
…
Powered by Gitea Version: 1.24.1 Page: 4346ms Template: 87ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API