Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b3d413d4b4eec44d7651a75f2c4ed7aebfbf044e
godot/modules/webxr
History
David Snopek 7d56b09f23 Expose a function to create textures from a native handle in the compatibility renderer
2024-09-19 09:05:32 -05:00
..
doc_classes
Improve WebXR API docs related to hand tracking support
2024-06-26 08:52:10 -05:00
native
Fix support for environment blend modes on WebXRInterface
2024-06-26 22:02:20 -05:00
config.py
…
godot_webxr.h
Fix support for environment blend modes on WebXRInterface
2024-06-26 22:02:20 -05:00
register_types.cpp
…
register_types.h
…
SCsub
…
webxr_interface_js.cpp
Expose a function to create textures from a native handle in the compatibility renderer
2024-09-19 09:05:32 -05:00
webxr_interface_js.h
Fix support for environment blend modes on WebXRInterface
2024-06-26 22:02:20 -05:00
webxr_interface.compat.inc
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
webxr_interface.cpp
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
webxr_interface.h
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
Powered by Gitea Version: 1.24.1 Page: 1218ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API