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b4c6cc7d82d1fcdb3bed734c4e22c19e012c84df
godot
/
modules
/
multiplayer
History
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive
String::containsn
2024-05-08 12:48:01 +02:00
..
doc_classes
…
editor
[Core] Add case-insensitive
String::containsn
2024-05-08 12:48:01 +02:00
config.py
…
multiplayer_debugger.cpp
…
multiplayer_debugger.h
…
multiplayer_spawner.cpp
Fix node config warning not updating for Multiplayer{Spawner,Synchronizer}
2024-03-24 13:53:09 +08:00
multiplayer_spawner.h
…
multiplayer_synchronizer.cpp
Fix node config warning not updating for Multiplayer{Spawner,Synchronizer}
2024-03-24 13:53:09 +08:00
multiplayer_synchronizer.h
…
register_types.cpp
…
register_types.h
…
scene_cache_interface.cpp
[MP] Gracefully handle cache confirmation of deleted nodes
2024-03-29 23:11:04 +01:00
scene_cache_interface.h
[MP] Gracefully handle cache confirmation of deleted nodes
2024-03-29 23:11:04 +01:00
scene_multiplayer.cpp
…
scene_multiplayer.h
…
scene_replication_config.cpp
Reduce and prevent unnecessary random-access to
List
2024-05-04 16:08:55 +02:00
scene_replication_config.h
…
scene_replication_interface.cpp
Reduce and prevent unnecessary random-access to
List
2024-05-04 16:08:55 +02:00
scene_replication_interface.h
Enforce template syntax
typename
over
class
2024-03-07 22:39:09 -06:00
scene_rpc_interface.cpp
…
scene_rpc_interface.h
…
SCsub
…