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b4c6cc7d82d1fcdb3bed734c4e22c19e012c84df
godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
History
Rob Blanckaert
64c04d95aa
Fix shader error on mobile when using LIGHT_VERTEX
2024-05-04 11:02:05 -07:00
..
render_forward_mobile.cpp
Revert change to default depth clear value in draw_list_begin
2024-04-17 19:08:22 -07:00
render_forward_mobile.h
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
scene_shader_forward_mobile.cpp
Fix shader error on mobile when using LIGHT_VERTEX
2024-05-04 11:02:05 -07:00
scene_shader_forward_mobile.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
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