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b4dc2e91e6143de6722aede77692fdacbfbe840c
godot
/
core
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string
History
Hendrik Brucker
77fb65debf
Use EditorFileDialog instead of FileDialog in the project manager
2022-02-12 12:06:51 +01:00
..
char_utils.h
…
locales.h
…
node_path.cpp
…
node_path.h
…
optimized_translation.cpp
…
optimized_translation.h
…
print_string.cpp
…
print_string.h
…
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
…
translation_po.cpp
…
translation_po.h
…
translation.cpp
Use EditorFileDialog instead of FileDialog in the project manager
2022-02-12 12:06:51 +01:00
translation.h
…
ucaps.h
…
ustring.cpp
…
ustring.h
…