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b5fd901b0711780a9d84f3e60df3d24b030185e7
godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
History
NumbuhFour
1b09fd5410
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
2022-12-03 22:41:27 -08:00
..
render_forward_mobile.cpp
Expose
BarrierMask
as flags enum in
RenderingDevice
2022-11-22 09:45:20 +03:00
render_forward_mobile.h
Expose
BarrierMask
as flags enum in
RenderingDevice
2022-11-22 09:45:20 +03:00
scene_shader_forward_mobile.cpp
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
2022-12-03 22:41:27 -08:00
scene_shader_forward_mobile.h
Implement is_animated and casts_shadows
2022-11-13 14:09:21 -08:00
SCsub
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