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bac1073617c6bc70388e7b3df9d7dafeb8ec59cd
godot
/
modules
/
gdscript
History
Juan Linietsky
cf8c679a23
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
..
doc_classes
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
editor
…
icons
…
language_server
Fix hover symbol content position
2020-02-12 17:59:20 +08:00
config.py
…
gdscript_compiler.cpp
…
gdscript_compiler.h
…
gdscript_editor.cpp
Merge pull request
#35218
from bojidar-bg/26691-parse-error-errors
2020-01-16 22:32:49 +01:00
gdscript_function.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
gdscript_function.h
…
gdscript_functions.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
gdscript_functions.h
…
gdscript_parser.cpp
Merge pull request
#35412
from DaividFrank/check_overriding_self
2020-01-22 20:47:52 +01:00
gdscript_parser.h
…
gdscript_tokenizer.cpp
…
gdscript_tokenizer.h
…
gdscript.cpp
Optmized data sent during RPC and RSet calls.
2020-02-12 13:36:47 +01:00
gdscript.h
Optmized data sent during RPC and RSet calls.
2020-02-12 13:36:47 +01:00
register_types.cpp
…
register_types.h
…
SCsub
…