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baf87e2717d2be4e2c8a43ff8d3e5f789125935f
godot/core/input
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Rémi Verschelde 0a7579b161 Fix #if *_ENABLED inconsistencies, should check if defined
Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
2024-01-17 10:30:15 +01:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2023-10-23 16:11:38 +02:00
godotcontrollerdb.txt
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input_builders.py
Fix #if *_ENABLED inconsistencies, should check if defined
2024-01-17 10:30:15 +01:00
input_enums.h
…
input_event.cpp
Make InputEventShortcut always pressed
2023-09-23 19:43:07 +02:00
input_event.h
Make InputEventShortcut always pressed
2023-09-23 19:43:07 +02:00
input_map.cpp
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
input_map.h
Rework input actions to be reliable
2023-11-10 15:24:04 +01:00
input.cpp
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
2024-01-04 14:25:33 +01:00
input.h
Rework action pressed state to support multiple controllers
2023-12-04 18:02:51 +01:00
SCsub
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shortcut.cpp
…
shortcut.h
…
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