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godot/scene
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Hugo Locurcio 652fd9ffcc Remove outdated comments related to the 20-layer editor limitation
All 32 layers are now exposed in the editor.
2021-11-18 23:02:40 +01:00
..
2d
Fix ColorPicker inverted input on color circle
2021-11-17 20:33:17 +03:00
3d
Remove outdated comments related to the 20-layer editor limitation
2021-11-18 23:02:40 +01:00
animation
Add a minimal template build to CI
2021-11-12 09:30:50 -06:00
audio
Fix crash due to reentrancy in AudioStreamPlayer* finished signal.
2021-10-28 19:45:29 -07:00
debugger
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gui
Merge pull request #54462 from Paulb23/the-last-hidden-line
2021-11-18 15:56:06 +01:00
main
Merge pull request #54167 from brunosxs/fix-game-crash-when-sending-a-notification-from-a-camera-class
2021-11-16 14:11:14 +01:00
resources
Enchance VisualShaderNodeMeshEmitter, add more ports and fix bugs
2021-11-18 14:02:15 +03:00
property_utils.cpp
Make OpenSimplex and VisualScript modules not depend on the editor
2021-11-12 12:03:54 -06:00
property_utils.h
Unify determination of default property values
2021-11-07 15:27:47 +01:00
register_scene_types.cpp
Merge pull request #54803 from goostengine/shape-cast-2d
2021-11-12 13:28:44 -07:00
register_scene_types.h
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scene_string_names.cpp
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scene_string_names.h
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SCsub
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