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bbefba02647b5ee3e9ed3d2dec51f1679f0ebdff
godot/editor/gui
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kobewi 7f41403a6f Standardize dialog input validation as a new class
2023-08-08 16:14:35 +02:00
..
editor_dir_dialog.cpp
…
editor_dir_dialog.h
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editor_file_dialog.cpp
Reverse condition for skipping directories
2023-07-28 16:07:18 +02:00
editor_file_dialog.h
…
editor_object_selector.cpp
…
editor_object_selector.h
…
editor_run_bar.cpp
C#: Move build button to EditorRunBar
2023-08-03 17:55:52 +02:00
editor_run_bar.h
C#: Move build button to EditorRunBar
2023-08-03 17:55:52 +02:00
editor_spin_slider.cpp
…
editor_spin_slider.h
…
editor_title_bar.cpp
…
editor_title_bar.h
…
editor_toaster.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
editor_toaster.h
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
editor_validation_panel.cpp
Standardize dialog input validation as a new class
2023-08-08 16:14:35 +02:00
editor_validation_panel.h
Standardize dialog input validation as a new class
2023-08-08 16:14:35 +02:00
editor_zoom_widget.cpp
…
editor_zoom_widget.h
…
scene_tree_editor.cpp
Use compile-time Unicode string conversion
2023-08-07 10:38:16 +02:00
scene_tree_editor.h
Show valid types in SceneTreeDialog
2023-08-04 13:50:27 +02:00
SCsub
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