Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
bc7e68dfd12bdbb243dda6f7a138acf51328107d
godot/modules/jolt_physics
History
Mikael Hermansson 6c907c2d37 Fix move_and_slide forcing synchronization with physics thread
Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com>
2025-08-14 18:58:36 +02:00
..
joints
…
misc
…
objects
Fix move_and_slide forcing synchronization with physics thread
2025-08-14 18:58:36 +02:00
shapes
Change JoltShapeInstance3D to use move semantics
2025-05-23 21:39:55 +02:00
spaces
Fix contacts not being reported properly when using Jolt Physics
2025-07-12 14:20:38 +02:00
config.py
Linux: Drop ppc32 (32-bit PowerPC) architecture support
2025-05-14 10:22:12 +02:00
jolt_globals.cpp
…
jolt_globals.h
…
jolt_physics_server_3d.cpp
Merge pull request #106321 from elzewyr/shrink-factor
2025-05-27 09:39:29 -05:00
jolt_physics_server_3d.h
Merge pull request #106321 from elzewyr/shrink-factor
2025-05-27 09:39:29 -05:00
jolt_project_settings.cpp
Remove Jolt Physics project setting "Areas Detect Static Bodies"
2025-06-03 09:52:57 +02:00
jolt_project_settings.h
Remove Jolt Physics project setting "Areas Detect Static Bodies"
2025-06-03 09:52:57 +02:00
register_types.cpp
…
register_types.h
…
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 1754ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API