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bc7e68dfd12bdbb243dda6f7a138acf51328107d
godot
/
modules
/
jolt_physics
History
Mikael Hermansson
6c907c2d37
Fix
move_and_slide
forcing synchronization with physics thread
...
Co-authored-by: Ricardo Buring <
ricardo.buring@gmail.com
>
2025-08-14 18:58:36 +02:00
..
joints
…
misc
…
objects
Fix
move_and_slide
forcing synchronization with physics thread
2025-08-14 18:58:36 +02:00
shapes
Change
JoltShapeInstance3D
to use move semantics
2025-05-23 21:39:55 +02:00
spaces
Fix contacts not being reported properly when using Jolt Physics
2025-07-12 14:20:38 +02:00
config.py
Linux: Drop
ppc32
(32-bit PowerPC) architecture support
2025-05-14 10:22:12 +02:00
jolt_globals.cpp
…
jolt_globals.h
…
jolt_physics_server_3d.cpp
Merge pull request
#106321
from elzewyr/shrink-factor
2025-05-27 09:39:29 -05:00
jolt_physics_server_3d.h
Merge pull request
#106321
from elzewyr/shrink-factor
2025-05-27 09:39:29 -05:00
jolt_project_settings.cpp
Remove Jolt Physics project setting "Areas Detect Static Bodies"
2025-06-03 09:52:57 +02:00
jolt_project_settings.h
Remove Jolt Physics project setting "Areas Detect Static Bodies"
2025-06-03 09:52:57 +02:00
register_types.cpp
…
register_types.h
…
SCsub
…