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bce2a3a2d2b86668b052d650a7a1baec9deb6640
godot
/
modules
/
mono
History
Ignacio Etcheverry
d1a5f8dbf2
[3.2] Sync csproj when files are changed from the Godot FileSystem dock
2020-03-18 17:57:45 +01:00
..
build_scripts
Mono: Fix detection of Apple platforms in build script
2020-03-06 23:51:26 +01:00
doc_classes
…
editor
[3.2] Sync csproj when files are changed from the Godot FileSystem dock
2020-03-18 17:57:45 +01:00
glue
Added parameters to Load()
2020-03-06 23:55:25 +01:00
icons
…
mono_gd
…
utils
…
__init__.py
…
.gitignore
…
class_db_api_json.cpp
Fix ClassDB API portability with some android and editor classes
2020-01-19 20:15:13 +01:00
class_db_api_json.h
…
config.py
…
csharp_script.cpp
[3.2] Sync csproj when files are changed from the Godot FileSystem dock
2020-03-18 17:57:45 +01:00
csharp_script.h
Mono/C#: Lighten up unsafe reference checks
2020-01-23 21:23:32 +01:00
godotsharp_defs.h
…
godotsharp_dirs.cpp
…
godotsharp_dirs.h
…
mono_gc_handle.cpp
…
mono_gc_handle.h
…
register_types.cpp
…
register_types.h
…
SCsub
…
signal_awaiter_utils.cpp
…
signal_awaiter_utils.h
…